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	<title>Comments on: Code snippet: XNA Simple ArcBallCamera (Updated)</title>
	<atom:link href="http://roy-t.nl/index.php/2010/02/21/xna-simple-arcballcamera/feed/" rel="self" type="application/rss+xml" />
	<link>http://roy-t.nl/index.php/2010/02/21/xna-simple-arcballcamera/</link>
	<description>My programming world</description>
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	<item>
		<title>By: AffedPabbreva</title>
		<link>http://roy-t.nl/index.php/2010/02/21/xna-simple-arcballcamera/comment-page-1/#comment-2459</link>
		<dc:creator>AffedPabbreva</dc:creator>
		<pubDate>Fri, 10 Jun 2011 14:50:44 +0000</pubDate>
		<guid isPermaLink="false">http://roy-t.nl/?p=286#comment-2459</guid>
		<description>No bad :), it&#039;s well, to I come in handy</description>
		<content:encoded><![CDATA[<p>No bad <img src='http://roy-t.nl/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> , it&#8217;s well, to I come in handy</p>
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	<item>
		<title>By: Roy Triesscheijn</title>
		<link>http://roy-t.nl/index.php/2010/02/21/xna-simple-arcballcamera/comment-page-1/#comment-2064</link>
		<dc:creator>Roy Triesscheijn</dc:creator>
		<pubDate>Fri, 14 Jan 2011 19:06:23 +0000</pubDate>
		<guid isPermaLink="false">http://roy-t.nl/?p=286#comment-2064</guid>
		<description>Hey Tangela,

I&#039;ve never heard about the K-Melon browser before, just looked it up. What kind of problems are you having? K-Melon is Gecko based, like FireFox (which works fine) so I&#039;m a bit puzzled what you&#039;re seeing.</description>
		<content:encoded><![CDATA[<p>Hey Tangela,</p>
<p>I&#8217;ve never heard about the K-Melon browser before, just looked it up. What kind of problems are you having? K-Melon is Gecko based, like FireFox (which works fine) so I&#8217;m a bit puzzled what you&#8217;re seeing.</p>
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	<item>
		<title>By: Tangela Woomer</title>
		<link>http://roy-t.nl/index.php/2010/02/21/xna-simple-arcballcamera/comment-page-1/#comment-2048</link>
		<dc:creator>Tangela Woomer</dc:creator>
		<pubDate>Thu, 13 Jan 2011 17:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://roy-t.nl/?p=286#comment-2048</guid>
		<description>Hi, i just thought i&#039;d submit and allow you to know your blogs layout is actually messed up around the K-Melonbrowser. Anyhow keep up the great perform.</description>
		<content:encoded><![CDATA[<p>Hi, i just thought i&#8217;d submit and allow you to know your blogs layout is actually messed up around the K-Melonbrowser. Anyhow keep up the great perform.</p>
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	</item>
	<item>
		<title>By: XDSK2 (XNA 4.0 Resources) &#124; Nelxon Studio</title>
		<link>http://roy-t.nl/index.php/2010/02/21/xna-simple-arcballcamera/comment-page-1/#comment-1690</link>
		<dc:creator>XDSK2 (XNA 4.0 Resources) &#124; Nelxon Studio</dc:creator>
		<pubDate>Wed, 15 Dec 2010 12:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://roy-t.nl/?p=286#comment-1690</guid>
		<description>[...] Gimbal lock free Arcball camera &#8211; nice camera tutorial [...]</description>
		<content:encoded><![CDATA[<p>[...] Gimbal lock free Arcball camera &#8211; nice camera tutorial [...]</p>
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	</item>
	<item>
		<title>By: Roy Triesscheijn</title>
		<link>http://roy-t.nl/index.php/2010/02/21/xna-simple-arcballcamera/comment-page-1/#comment-442</link>
		<dc:creator>Roy Triesscheijn</dc:creator>
		<pubDate>Thu, 15 Apr 2010 06:18:35 +0000</pubDate>
		<guid isPermaLink="false">http://roy-t.nl/?p=286#comment-442</guid>
		<description>Hey Aaron, I didn&#039;t clamp the yaw value because it doesn&#039;t really matter how big it grows I could subtract TwoPi from it every time it becomes larger than TwoPI, but as long as the yaw stays smaller than the largest value a float can store, there should be no problem.

Of course you could change the implementation and use modulus to keep yaw between -TwoPi and +TwoPi, that should work :).   As you might&#039;ve already guessed, I&#039;m passing radians, not degrees. But you can easily convert between the two using the MathHelper class.

Thanks for your comment!</description>
		<content:encoded><![CDATA[<p>Hey Aaron, I didn&#8217;t clamp the yaw value because it doesn&#8217;t really matter how big it grows I could subtract TwoPi from it every time it becomes larger than TwoPI, but as long as the yaw stays smaller than the largest value a float can store, there should be no problem.</p>
<p>Of course you could change the implementation and use modulus to keep yaw between -TwoPi and +TwoPi, that should work <img src='http://roy-t.nl/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .   As you might&#8217;ve already guessed, I&#8217;m passing radians, not degrees. But you can easily convert between the two using the MathHelper class.</p>
<p>Thanks for your comment!</p>
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	<item>
		<title>By: Aaron</title>
		<link>http://roy-t.nl/index.php/2010/02/21/xna-simple-arcballcamera/comment-page-1/#comment-441</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Thu, 15 Apr 2010 05:45:33 +0000</pubDate>
		<guid isPermaLink="false">http://roy-t.nl/?p=286#comment-441</guid>
		<description>Hi Roy,
I like this camera much more than the one currently at &lt;a href=&quot;http://www.xnawiki.com/index.php?title=Arc-Ball_Camera&quot; rel=&quot;nofollow&quot;&gt;the xna wiki&lt;/a&gt;. Good job!

I have one question though. You changed the implementation of the Yaw to just be a normal get/set, without using a modulus to keep the value under 360. Can you give an example of an input to the Yaw? Are you passing in specific radians?</description>
		<content:encoded><![CDATA[<p>Hi Roy,<br />
I like this camera much more than the one currently at <a href="http://www.xnawiki.com/index.php?title=Arc-Ball_Camera" rel="nofollow">the xna wiki</a>. Good job!</p>
<p>I have one question though. You changed the implementation of the Yaw to just be a normal get/set, without using a modulus to keep the value under 360. Can you give an example of an input to the Yaw? Are you passing in specific radians?</p>
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	<item>
		<title>By: Code Snippet: Simple Arc Ball Camera &#171; Sgt. Conker</title>
		<link>http://roy-t.nl/index.php/2010/02/21/xna-simple-arcballcamera/comment-page-1/#comment-291</link>
		<dc:creator>Code Snippet: Simple Arc Ball Camera &#171; Sgt. Conker</dc:creator>
		<pubDate>Sun, 21 Feb 2010 17:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://roy-t.nl/?p=286#comment-291</guid>
		<description>[...] Triesscheijn released the fruits of his hard, day filling labour in the form of a simple arc ball camera class.   About Captain bokiNot quite &quot;absolutely fine&quot; yet   Tagged as: Arc Ball, Camera, Code Snippet, [...]</description>
		<content:encoded><![CDATA[<p>[...] Triesscheijn released the fruits of his hard, day filling labour in the form of a simple arc ball camera class.   About Captain bokiNot quite &quot;absolutely fine&quot; yet   Tagged as: Arc Ball, Camera, Code Snippet, [...]</p>
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